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AI Insights · Timothy · July 2025

Top 5 Sengoku Games in Europe Q2 2025: Unified Platform Analysis

Discover the performance of the top Sengoku games in Europe for Q2 2025, featuring trends in downloads, revenue, and active users based on Sensor Tower data.

Top 5 Sengoku Games in Europe Q2 2025: Unified Platform Analysis

In the second quarter of 2025, the top Sengoku-themed games on a unified platform in Europe demonstrated varied performance metrics, as recorded by Sensor Tower.

Great Conqueror 2: Shogun from EasyTech Games showed a fluctuating pattern in weekly revenue, peaking at around $4.5K in late April before dropping to approximately $3.2K by mid-May. Despite a decline in weekly downloads from 449 to 36 over the quarter, the game managed to maintain a steady number of active users, which decreased from 426 to 131.

Shogun's Empire: Hex Commander by Home Net Games experienced a modest revenue increase in April, reaching $334, before stabilizing around $160 by the end of June. Weekly downloads were sporadic, with a notable spike of 224 in late May, while active users fluctuated, ending the quarter at 47.

The international version of 新信長之野望 by HKBBGL had a notable revenue boost at the quarter's end, reaching $377. However, there were no recorded downloads or active users during this period.

Sengoku Fubu from BEKKO GAMES maintained a steady revenue, with a high of $201 early in the quarter, dropping to $129 by the end. Active users consistently decreased, declining from 4.8K to 3.4K.

Ninja Village by Kairosoft displayed a steady download rate, maintaining around 85 to 98 weekly downloads. Revenue showed slight fluctuations, peaking at $150 in early April and ending at $76.

For more detailed insights into these games' performance, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2025